Laptop & Performance

For a given price range (and manufacturing base), laptop computational power has traditionally trailed that of desktops. This is partly due to most laptops sharing RAM between the program memory and the graphics adapter. By virtue of their usage goals, laptops prioritize energy efficiency and compactness over absolute performance. Desktop computers and their modular components are built to fit much bigger standard enclosures, along with the expectation of AC line power. As such, energy efficiency and portability for desktops are secondary design goals compared to absolute performance.

For typical home (personal use) applications, where the computer spends the majority of its time sitting idle for the next user input, laptops of the thin-client type or larger are generally fast enough to achieve the required performance. 3D gaming, multimedia (video) encoding and playback, and analysis-packages (database, math, engineering, financial, etc.) are areas where desktops still offer the casual user a compelling advantage.

With the advent of dual-core processors and perpendicular recording, laptops are beginning to close the performance gap with PCs. Intel's Core 2 line of processors is efficient enough to be used in portable computers, and many manufacturers such as Apple and Dell are building Core 2 based laptops. Also, many high end laptop computers feature mobility versions of graphics cards, eliminating the performance losses associated with integrated graphics.

 

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